![]() ![]() Something more dynamic like a moving landing spot would be more balanced while still rewarding guilds for securing premium strategic real estate. Changing up the landing zone so that certain areas of the map cannot be blocked off (AA in particular) would be a huge benefit to the game. ![]() Guilds should be rewarded for securing premium positions on maps, just like any other combat game. At that point, it would simply become a game of burning up everyone's resources and making holding completely unsustainable. Making all sectors landing zone and eliminating positions is a poorly thought-out idea. Also need more guild levels.lot are at level 100 cap. There's not really too much desire to get #1 versus #2 or #3 besides pride, you'll still stay in plat. Have GBG contribute to the level, give a load of crowns at platinum top instead of just the building fragments. I wouldn't mind a ranking simply based on guild level if nothing else makes sense or its too difficult to recalculate. I wonder if there are any with all GE weeks gold ? It'd be cool if there was a country ranking for top guilds with the most GE gold medals across the world servers. Very active guilds tend to float towards the top, just sayin. Yanno, you can say just do what you want in the game, but the guild ranking is how people find guilds to join so it's pretty important to have a good system in place here. A lot of people are not pleased that gvg, something that cant even be accessed by mobile players or people who have jobs, is the sole contributor to the ranking page. GE and GBG both require a lot more time, troops and strategy than 5 minutes around 5pm PST. ![]()
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